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Interactive 3D & motion

Sites that move with intent. Scroll-driven storytelling with GSAP and ScrollTrigger, WebGL product and hero scenes with three.js, and page transitions that make a site feel like an application. Built with budgets: assets compressed, scenes lazy-loaded, and a full static fallback for reduced-motion and low-power devices.

Scope this projectBook a 30-min call2–8 weeksQuoted per project

What you get

The outcomes we hold ourselves to on this work. If we cannot commit to them for your project, we say so during scoping rather than after the invoice.

  • Motion that carries the story rather than decorating it
  • 3D that loads progressively and never blocks first paint
  • A complete, dignified experience under prefers-reduced-motion
  • Frame budgets held on mid-range Android, not just a MacBook

Deliverables

Everything on this list is handed over and documented. Anything outside it is quoted before it is built.

  • Motion direction and a documented timing system
  • GSAP ScrollTrigger choreography
  • three.js / React Three Fiber scenes
  • Model optimisation: Draco, KTX2, LOD
  • Reduced-motion and no-WebGL fallbacks
  • Performance profiling on real devices

Typical timeline

Most engagements of this type run 2–8 weeks end to end. Step four absorbs the difference between the short and long end of that range.

  1. Discovery call

    30 minutes, free

    We walk through what you are building, who it is for, and what has to be true for the project to count as a success. You leave with a rough scope, a rough number and an honest read on whether we are the right team.

    You receive: Written scope summary within 24 hours

  2. Proposal & fixed scope

    2–3 days

    A written proposal: milestones, deliverables, timeline, price and explicit exclusions. No hourly surprises — you approve a scope, and changes to it are quoted before any work starts.

    You receive: Proposal, contract and milestone schedule

  3. Architecture & design

    Week 1

    Data model, API contracts and infrastructure plan on paper before code. UI work starts in Figma so you approve screens rather than reviewing half-built pages.

    You receive: Architecture doc, ER diagram, approved designs

  4. Build in weekly sprints

    Bulk of the project

    Working software every week on a staging URL you can click through. A short written update each Friday: what shipped, what is next, anything blocking. You are never guessing where the project stands.

    You receive: Staging environment, weekly demo and written update

  5. Test, harden & launch

    Final 1–2 weeks

    Automated tests in CI, load and failure-path testing, security review, performance budgets, then a rehearsed deploy with a rollback plan. Launch day is uneventful by design.

    You receive: Test suite, CI pipeline, production deployment

  6. Handover & support

    Ongoing

    Documentation, a recorded walkthrough and a 30-day warranty on everything we shipped. If you want us to keep operating it, a maintenance retainer picks up from there.

    You receive: Docs, walkthrough video, 30-day warranty

Questions we get asked

Will 3D hurt our SEO?
Not the way we build it. Content is server-rendered and complete without JavaScript; the WebGL scene mounts after, lazily, and never holds up the largest contentful paint. Crawlers read a normal page.
What about users who get motion sick?
Every animation checks prefers-reduced-motion and falls back to a static composition — not a broken layout. That fallback is designed, not an afterthought.

Need interactive 3d & motion?

Tell us what you are working with — existing code, a blank repo, or a deadline you are worried about. This one is quoted per project: you get a written scope and a fixed number within 24 hours.

Replies within 4 business hours · No obligation · You keep the scope document